Anyways, this, this Anthem, sure looks a lot like Destiny and Dragon Age/Mass Effect, but it’s third-person and seems more focused on exploration that bragging about some sick gun I found in a cave. For those wondering, I’m around 60 hours in, maybe three-fourths of the way through. I’m still working on that last one, though I hope to complete it this year. I’m glad there’s not a new Dragon Age game coming from BioWare. Josef Fares, the game’s creative director, spoke about this project passionately and with excitement, and it is difficult to ignore that and not let yourself stir at the thought about distracting guards and crawling through a tunnel of poop in the middle of a thunderstorm to taste that freedom air. This comes from Hazelight Studios and will be published by Electronic Arts. I enjoyed what Brothers: A Tale of Two Sons did, both thematically and gameplay-wise, and I think I’m going to dig A Way Out‘s focus on cooperatively escaping from prison. Look into your heart, and you’ll see it’s so. Sorry, y’all, if that was confusing, but it’s true. They are in no particular order, and no one company “won” E3, especially not Sony, which definitely only won the “Did Not Win” category. The following is a list of the games announced at E3 this year that have got me all full of excitement and curiosity. Just kidding, all–I love videogames, even the ones I don’t like, and there’s never been a better time to be playing these digital thingies. Still, not a single one of my wishes was granted, and for that I’m a sourpuss. Forget vapor champers and 4K streaming and how good rain looks in your driving game–that hat is where it is at. It’s a fascinating gameplay hook, one that does now have me interested in owning a Switch far down the road. E3 2017 is not technically over yet, but a majority of the big announcements and reveals have come and gone, with Nintendo swooping in yesterday to present a world where a hat can Mario-ize any object, living or not.
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